Spartacus:

This project was probably the most ambitious project I have worked on. We had to build the entire city of Rome in under a month, with two 3D artists (including myself). Although there are alot of things I would like to fix, I think it turned out ok.

Modeling done in Maya
Textures in Photoshop
Rendered in Mental Ray

Credits:
For this project I was responsible for modeling, texturing and lighting a large portion of the city. To see how large, click here.

     
Images:
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